It has a lot of strengths, from the variety of scenes involved to the artwork itself and the complete lack of a “build” mode– you hidden-object gamers know of which I speak, the need to decorate a garden or an island or something in order to unlock more stages.
When I reviewed it a while back in one of my Facebook roundups, I was pretty much a newbie, and had only completed two or three cases, but since then I’ve spent a LOT of time with this game, and can honestly say that it is not only one of the smoothest-running games on Facebook– server downtime is an extreme rarity, free-energy offers almost always work (and if they don’t are swiftly corrected), and I’ve yet to see a glitch– but also one of the most engaging games out there (if not the most). That includes all genres of games, not just hidden-object ones. I’ve written the odd post here and there about the games I’ve encountered, and whether or not I’d recommend them, and I have to say that Pretty Simple’s hidden-object game Criminal Case has been the best experience I’ve had on the platform. Fluffy is an avid player of so-called “casual” games on Facebook– I have no clue why they’re called “casual”, since I generally play them in deadly earnest.