Resolution Scale to 10X so textures are displayed at high resolution. So I will also mprove them in the future,most likely remake from scratch.Īlso anyone knows where I can upload this so It would be easy to find? XD Another thing the log mentions is: 'Service.DSP core\hle\service\dspdsp.cpp:Service: :DSPDSP: :WriteProcessPipe:290: IPC static buffer descriptor failed validation (0x80402). HD UI alone will make your playthrough alot more enjoyable.Īlso about character sprites,I think they look pretty bad right now but better than original at least. Not sure if that's the ROM's fault or not, but considering it's something from the AppData directory it might be an issue with Citra. However, it is too laggy to play in that state, so Im. I fiddled around with options and found that if I disabled 'Enable Hardware Renderer,' I am able to access the character creation screen. Right now it covers all (I hope) UI files,all default character sprites,lots of environment and character model textures. I am trying to run Fire Emblem Fates and it works fine and good FPS everytime until I go to the character creation screen where it promptly crashes. Its not 100% finished right now because I know they are some bugs and some textures still need polish. Maybe someone remembers my FE Awakening pack preview I posted here a dew days ago, Ill probably finish it soon but meanwhile I finally 'finished' my FE Fates texture pack. Web ive been playing through fire emblem fates for a good while, but the moment i try to record stuff using obs, citra crashes.